Assemble
Position a team across the board and build around faction relationships, roles, and power spikes.
Malaysian-born mobile game IP
A 3v3 strategy auto-battler where every round asks a sharper question: who do you field, what do you draft, and how far can your build go?
Glory is built for short competitive sessions with long-term strategic depth. Assemble a team, read the round, draft a treasure, and adapt before the next clash.
Simple to read. Difficult to master.
Position a team across the board and build around faction relationships, roles, and power spikes.
Choose treasures that reshape your economy, survivability, control, or damage output.
Survive boss rounds, respond to rival formations, and enter the final battle with a plan.
Real screens from the current playable build.
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Team up
Six seats, a shared arena, and enough room for a plan to become a rivalry.
Glory is moving from a playable prototype toward a polished public demo, with stronger art direction, clearer mobile UI, richer VFX, and a full 3v3 competitive vision.
Partnership, publishing, investment, and playtest enquiries are welcome.