Malaysian-born mobile game IP

Build your team.
Draft treasures.
Claim Glory.

A 3v3 strategy auto-battler for mobile, combining team-based battles, treasure drafting, faction synergy, boss rounds, and roguelike decision-making.

About the game

A fast mobile strategy battler with team support and build variety.

Glory is designed around quick competitive sessions where players build a team, upgrade units, draft powerful treasures, and adapt their strategy across PvE, PvP, boss rounds, and the final battle.

3v3 Team battle format
4 Core faction directions
21 Round battle flow target
Steam · iOS · Play Store Target launch platforms

Core features

Strategy decisions every few rounds.

3v3 Team Auto-Battle

Players fight in a team-based format where victories can influence the wider battlefield.

Treasure Drafting

Choose treasures that reshape your build, economy, survivability, control, or damage output.

Faction Synergies

Build around faction relationships, bonuses, conflicts, and late-game team identity.

Boss & Final Battle

Survive boss rounds and enter the endgame with stronger formation pressure and final power.

Gameplay prototype

Real gameplay footage from the current build.

Current prototype footage showing unit deployment, shop flow, combat, skill effects, and battle progression.

Treasure system

Draft powerful treasures to shape each match.

Every few rounds, players choose from treasure options that create different builds. The goal is to make every match feel different while keeping decisions clear and fast on mobile.

Glory treasure selection screen

Media

Gameplay screens and character direction.

Glory team setup gameplay screen Glory battle start gameplay screen Glory skill effect gameplay screen Glory battle result gameplay screen

Character selection

Build your team from faction-based heroes.

Dark faction character card

Dark Faction

Holy faction character card

Holy Faction

Swordsman character card

Warrior

Human king character card

Human King

Current stage

Playable prototype completed. Visual upgrade and 3v3 expansion in progress.

Glory is currently moving from prototype toward a more polished public demo, with focus on stronger art direction, UI polish, gameplay clarity, and multiplayer expansion.

Done

Playable Prototype

Core battle flow, shop flow, treasure selection, and combat loop are already playable.

In Progress

Art & UI Upgrade

Improving battlefield, character presentation, treasure UI, VFX, and overall mobile polish.

Next

3v3 Multiplayer

Expanding the current battle flow into the full team-based competitive vision.

Malaysian game IP

A Malaysian-born mobile game with global ambition.

Glory is being developed as a Malaysian mobile game IP with the ambition to reach global players. We are seeking strategic advice, government support, publishing partners, and investment opportunities to bring Glory to the international market.

Contact

Partnership, publishing, investment, and playtest enquiries.

Reach out to discuss Glory, request a playable build, or explore collaboration opportunities.